It was a very difficult release for Cyberpunk 2077, as the state of the game on the basic PS4 and Xbox One consoles left many consumers crying. After some confusion about refunds, now virtually anyone who bought the game on Xbox One or PS4 can get a refund if they want, with Sony going as far as removing the game from the PlayStation Store for now.
More recently, we have even heard a rumor that GameStop is allowing physical copies to be returned and treating them as defective products, which is a big deal for a company like GameStop. With easy access to returns, it certainly must have greatly affected the overall sales of Cyberpunk 2077, right? Well, not so fast, because CD Projekt Red has provided an estimate of sales so far, and the game seems to be going very well despite all the controversy.
In a brief note to investors, which can be accessed on the CD Projekt investor website, the company estimates that, on December 20, Cyberpunk 2077 sold more than 13 million copies across all platforms. This number includes “returns sent by retail customers in physical stores and also in digital stores”.
Remember that Cyberpunk 2077 had 8 million pre-orders, which means that it sold 7 million more copies in the first 10 days counting the refunds that players sought until the 20th. We should also keep in mind that Sony started offering refunds to everyone on December 17, and Microsoft formalized its own refund policy on December 18 – before those days, refunds were likely to be irregular and inconsistent on both platforms.
Still, selling 13 million copies through pre-sales and the first 10 days of availability combined is not an easy task, and it looks like Cyberpunk 2077 will still have a major release, despite all the controversy it has managed to attract. We’ll let you know when CD Projekt shares more sales figures, stay tuned.